Source | economictimes.indiatimes.com | IANS
Worried Indian parents across all segments have typically asked their children to stay off video games — but that was until the Covid-19 pandemic broke out two years ago. It was considered nothing less than a taboo then. But recently when the Karnataka High Court reversed amendments to the Karnataka Police (Amendment) Act, 2021, aimed at prohibiting and criminalising participation in online games, it came as a major relief to the country’s $930 million gaming industry.
All India Gaming Federation’s (AIGF) Chief Executive, Roland Landers said the Karnataka High Court’s decision was in the right direction. “We look forward to working with the government and stakeholders to develop a clear regulatory framework — that will enable legitimate gaming companies to operate in the state with safeguards, while eradicating illegal gambling apps from the state,” he added.
The pandemic, leading to several lockdowns and restrictions has changed the landscape of the gaming industry in India, which is one of the leaders in the global market today. India’s internet penetration is estimated at 30 per cent.