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Singularity Is Fast Approaching, and It Will Happen First in the Metaverse

Is the metaverse going to change life as we know it? What does this mean for our future?

By | Abdalla Kablan | www.entrepreneur.com

Recently there has been a lot of discussion around singularity and whether we soon will be entering a phase where artificial general intelligence will become reality. However, before we delve deep into the philosophical and ethical implications of singularity, we have to understand what it really is, its actual limitations and why it may happen in a way that is different than anticipated.

Singularity is the notion that the exponential acceleration of technological development will lead to a situation where artificial intelligence supersedes human intelligence and will eventually escape our control. Some even predict catastrophic consequences for humanity where machines will become the dominant species on this planet. This may seem a bit far-fetched, at least for the near future, given that advancements in hardware development and robotics are not catching up with software when it comes to artificial general intelligence. However, one can argue that the recent hype and developments surrounding the metaverse will definitely open the door to the rethink of Singularity. But what is the metaverse, and why is it such a big deal?

The next internet

Recent market analysis has estimated that the metaverse market opportunity could be around $800 billion by 2024. This could be seen as an expected meteoric rise for the metaverse, given such an estimated market size; however, the question that many people are asking is, what is the metaverse?

Presently, there isn’t a single definition; if you think about today’s internet as a virtual two-dimensional (2D) space where you can produce and share content, create value and connect with anyone anywhere, then the metaverse may be thought of as a virtual three-dimensional (3D) space where you can do everything that you can do in today’s internet while being fully immersed (through VR/AR) in that space exactly as you would be in the real world, but in a virtual realistic graphics-driven manner while being able to interact, connect, transact and create with others.

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